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Advaiyt Sane - Introducing Memorable (YC S27): PROCEDURAL MEMORY FOR AI AGENTS AI

Memorable · Sep 2026 · 0:55 · AI-annotated

Length
0:55
Scenes
38 · 1.5 s avg
Product on screen
0:29
Features shown
1
Voiceover
Yes
00:00:00 / 00:55:04

Memorable’s 0:55 launch film runs 38 scenes, about 1.5 s each. The product shows up at 0:29 and 1 feature is revealed, with social proof. There is no explicit call to action; a voiceover carries the film. A 55 second launch film built as a rapid sentence that assembles across cuts: bold white captions land word by word over archival footage, live action, UI shots and neon graphics on near black. The signature moves are the glowing maze that traces an agent run, monospace status lines whose timers and token counts tick upward, and a particle cloud that coalesces into the gradient Memorable mark at the end.

Footage neededEstimated needs: 3 capture groups — your screens or recordings · 1 official logo — reused across the film · 11 filmed passages — shoot, supply or replace · 14 graphic passages — draw or supply · 2 3D passages — build or supply

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Advaiyt Sane - Introducing Memorable (YC S27): PROCEDURAL MEMORY FOR AI AGENTS AI, scene by scene

· 38 scenes as text
  1. 01 · Hook · 0:00–0:00

    Black-and-white archival footage cuts between a perforated panel of circular holes and a close-up of glass vacuum tubes with wiring. A white caption sits centered over the grainy imagery as the shots change.

    On-screen text: “For 70 years,”

    Camera: Static

  2. 02 · Hook · 0:00–0:01

    Black-and-white archival footage of operators at old machines cuts to a 3D model of a brass tabulating machine on a white field. The machine rotates, then settles into a labeled diagram with a wooden cabinet base while the caption builds across the frame.

    On-screen text: “For 70 years,”, “we've”, “innovated”

    Techniques: Kinetic type, 3D mockup

    Camera: Static

  3. 03 · Hook · 0:01–0:02

    A tilted 3D card rotates against a blurred grayscale server rack, cycling a line-art workshop drawing, a vintage photo of a woman typing, and a reddish vintage computer. The words [innovated] machines sit over the opening frame.

    On-screen text: “[innovated] machines”

    Techniques: 3D mockup

    Camera: Static

  4. 04 · Hook · 0:02–0:02

    Grainy vintage footage of a wheeled computer cart with a monitor in a plain room, a red cube at right. White captions read over the machine and open space as the robot rolls slowly.

    On-screen text: “to think”, “more human.”

    Camera: Static

  5. 05 · Hook · 0:02–0:03

    A robot arm under a sci-fi HUD overlay holds the caption 'to think' and 'more human.'; the clip cuts to a photo of Garry Kasparov at a chessboard, then to a 3D steampunk board with brass mechanical pieces.

    On-screen text: “to think”, “more human.”

    Techniques: 3D mockup

    Camera: Static

  6. 06 · Hook · 0:03–0:04

    The white year 2026 scales up in the center over locked-off archival footage of a vintage CRT terminal showing a blue circuit diagram, with a keyboard and a box of wires on the desk.

    On-screen text: “2026”

    Techniques: Kinetic type

    Camera: Static

  7. 07 · Hook · 0:04–0:05

    Two hands hold smartphones side by side, each playing a video, while a small presenter gestures between them. The caption “the promise gets” spans the screens, then a large bold “bigger” cuts in to fill the frame.

    On-screen text: “the promise gets”, “bigger”

    Techniques: Kinetic type

    Camera: Static

  8. 08 · Hook · 0:05–0:06

    A locked-off product interface crossfades from a chat prompt reading “How can I help you today?” to a Devin agent prompt. Bold black captions “And now” and “we have” sit at the bottom left and right corners.

    On-screen text: “And now”, “we have”

    Camera: Static

  9. 09 · Hook · 0:06–0:09

    A white card captioned “And now” and “we have” cuts to a man reclining with his feet on a desk, a laptop and a wall of planet monitors behind him, as white monospace captions “Hey Clicky!”, “Daddy’s home!” and “Good evening sir!” appear over the shot.

    On-screen text: “And now”, “we have”, “Hey Clicky!”, “Daddy's home!”, “Good evening sir!”

    Camera: Static

  10. 10 · Hook · 0:09–0:10

    A locked-off shot of a monitor in a dim room; on its screen a red panel sits on a cream field with a small white spinner, and the white word “think” appears centered over the spinner, then holds still.

    On-screen text: “think”

    Techniques: Kinetic type

    Camera: Static

  11. 11 · Hook · 0:10–0:10

    A dark field of monospace code and numbers scrolls vertically across the frame while the bold white word write holds centered and static. The shot is locked off, the headline steady against the moving data behind it.

    On-screen text: “write”

    Camera: Static

  12. 12 · Hook · 0:10–0:11

    A close-up of a dark terminal panel fills the frame, monospace lines streaming as a red status reads Evaporating and a block cursor blinks at the prompt. The panel floats on a light background with a soft drop shadow.

    Camera: Static

  13. 13 · Hook · 0:11–0:12

    A white humanoid robot stands in an office with blinds, holding a black object, then the shot cuts to a curly-haired man holding up black smart glasses with a small camera lens. The label actions. stays fixed at the center of the frame throughout.

    On-screen text: “actions.”

    Camera: Pull out

  14. 14 · Problem · 0:12–0:14

    A motion-blurred road rushes toward a bright horizon, the left edge streaking in pink, blue and yellow. The white words “Agents are” sit center-left, then “amnesiacs” pops in beside them in red as the camera holds locked-off.

    On-screen text: “actions.”, “Agents are amnesiacs”

    Techniques: Kinetic type

    Camera: Static

  15. 15 · Problem · 0:14–0:16

    A glowing dot traces a lavender path through a dotted maze on black, passing labels for auth.ts, grep, context and verify, while white captions read “Give an agent” then “it has done” and “before”. The maze then dims as small maze fragments float around it.

    On-screen text: “Give an agent”, “it has done”, “before”, “Agents are amnesiacs”

    Techniques: Kinetic type, Parallax

    Camera: Pull out

  16. 16 · Problem · 0:16–0:18

    A 4x4 grid of maze line-drawings on black; the lavender paths with a glowing end dot fill in and turn orange, each cell adding a spark icon and Thinking... label. Left and right captions swap from and it works / the whole thing to Reading / the same.

    On-screen text: “before”, “and it works”, “the whole thing”, “Reading”, “the same”

    Camera: Pull out

  17. 17 · Problem · 0:18–0:19

    A near-black background with faint vertical scanlines holds a coral starburst spinner at left of center, rotating slowly, beside the gray status text “11s · Thinking...”.

    Camera: Static

  18. 18 · Problem · 0:19–0:21

    On a black background, an orange spinning asterisk sits left of a centered status line. The elapsed time and token count tick upward in quick succession while the words Almost done thinking stay fixed, the line blurring momentarily as the digits roll.

    Techniques: Kinetic type

    Camera: Static

  19. 19 · Problem · 0:21–0:21

    On a near-black background, an orange spark icon sits left of a single status line. The timer and token count roll through values while the phrase Almost done thinking stays fixed. The frame is locked off.

    On-screen text: “6h 17m · 2.25m tokens · Almost done thinking...”

    Techniques: Kinetic type

    Camera: Static

  20. 20 · Problem · 0:21–0:23

    A blurred monochrome backdrop drifts behind a web of thin white wireframe boxes tagged with small codes. Bold white headline text swaps in at center: “And when it forgets,” then “we confuse it”, then “context”, each partly hidden by the boxes.

    On-screen text: “And when it forgets,”, “we confuse it”, “context”

    Techniques: Kinetic type

    Camera: Push in

  21. 21 · Problem · 0:23–0:25

    On a black background, the white headline 'and skills.' sits above a dark panel. Inside, lavender monospace text reads 'Compacting conversation...' as a progress bar fills left to right and the percentage climbs from 41% to 74%.

    On-screen text: “and skills.”

    Camera: Static

  22. 22 · Problem · 0:25–0:26

    A side shot of a cyclist pedaling a green bike cuts to a top-down view of hands typing on a keyboard below a monitor. White captions 'But skills' and 'need to be' sit on the left and center.

    On-screen text: “But skills”, “need to be”

    Camera: Static

  23. 23 · Problem · 0:26–0:27

    A man in a gray shirt stands in a snowy mountain field, palms raised, as the small white line “But skills need to be learned” sits across the frame. The word “experience” then scales up huge behind him while he pushes both hands forward.

    On-screen text: “But skills”, “need to be”, “learned”, “experience”

    Techniques: Kinetic type

    Camera: Static

  24. 24 · Problem · 0:27–0:28

    Thin white line loops on a black field frame the centered caption Not Generated; the frame cuts to a starfield with a loss-curve chart, where The problem joins the caption on the right.

    On-screen text: “Not Generated”, “The problem”

    Camera: Static

  25. 25 · Problem · 0:28–0:29

    A dark red serif headline builds word by word, “The problem isn’t the model, it’s memory,” while a blurred photo of a hand holding a phone slides right across the frame. A small blue “DATASET” label with a matrix of numbers fades in at the left.

    On-screen text: “The problem isn’t the model, it’s memory”, “DATASET”

    Techniques: Kinetic type

    Camera: Static

  26. 26 · Problem · 0:29–0:29

    A 3D-style illustration of stacked model layers and a loss graph fades out on white as the bold caption “The problem isn't the model,” sharpens. The frame cuts to black, where the white caption “its [memory]” sits centered.

    On-screen text: “The problem isn't the model,”, “its [memory]”

    Camera: Static

  27. 27 · Product intro · 0:29–0:30

    A grayscale axial brain MRI scan sits centered on black. The white headline its [memory] overlays the middle of the scan, then a smaller At Memorable line appears. The frame is locked off and the text stays still throughout.

    On-screen text: “its [memory]”, “At Memorable”

    Camera: Static

  28. 28 · Product intro · 0:30–0:31

    A glowing purple line traces a path through a wireframe maze labeled RUN 001 while the caption At Memorable holds at left. A second maze, RUN 002, fades in at right with a yellow path as the caption we're building appears.

    On-screen text: “At Memorable”, “we're building”

    Camera: Static

  29. 29 · Product intro · 0:31–0:32

    On black, two glowing mazes, one purple and one yellow, trace their paths while dim extra mazes fade in around them. The white headline on the left switches from At Memorable to Procedural and the right from we're building to memory.

    On-screen text: “At Memorable”, “we're building”, “Procedural”, “memory”

    Camera: Pull out

  30. 30 · Feature reveal · 0:32–0:36

    A grid of neon maze paths on black fills the frame. The white headline 'Procedural memory for agents.' sits over the dim grid, then the mazes brighten and multiply as the headline fades. Smaller white words then pop in one by one, scattered across the grid.

    On-screen text: “Procedural memory for agents.”, “Every run”, “an agent”, “finishes”, “becomes”

    Techniques: Kinetic type

    Camera: Pull out

  31. 31 · Feature reveal · 0:36–0:38

    A grid of small neon maze graphs fills a dark frame, each panel tracing a colored path through its walls. White bold phrases pop in one by one at staggered positions, building the sentence about each run becoming a graph.

    On-screen text: “Every run”, “an agent”, “finishes”, “becomes”, “a graph of how”, “the work”, “was actually”

    Techniques: Kinetic type

    Camera: Static

  32. 32 · Feature reveal · 0:38–0:43

    On a dark graph view of colored node rows, a glowing purple path traces a route through the nodes with small spark bursts. White bold words fade in one by one to form a sentence, then clear and a new line appears.

    On-screen text: “So next time”, “it doesn't”, “need to”, “reason”, “it”, “recalls”, “the route”, “and replays”, “it.”, “Memorable makes your agents”

    Techniques: Kinetic type, Particles

    Camera: Static

  33. 33 · Social proof · 0:43–0:43

    A motion-blurred close-up of a Formula 1 tire fills the left third over a black field. The white word 'Faster' sits over the tire, while a percentage counter rolls from 35% to 52% above the small caption 'tool calls' at the bottom left.

    On-screen text: “Faster”, “=35%”, “tool calls”, “n=25 per arm”, “-52%”

    Camera: Static

  34. 34 · Social proof · 0:43–0:45

    Three vertical video panels sit side by side, each labeled in white bold type: Faster over a racing clip, Cheaper over a circular-masked shot of a man with branches, Deterministic over a map of East Asia. Below each, percentages count up to -60%, -48% and 100% with small captions.

    On-screen text: “Faster”, “-60%”, “tool calls”, “n=25 per arm”, “Cheaper”, “-48%”, “input tokens”, “every z above 5.8”, “Deterministic”, “100%', 'pass rate', '128 / 128 runs”

    Techniques: Split screen, Masking, Kinetic type

    Camera: Static

  35. 35 · Social proof · 0:45–0:47

    Glowing wireframe human figures stand in three clusters on a black field as three captions fade in along the bottom. A horizontal scanline glitch then tears the figures into streaks, dissolving them into a large faint AA glyph.

    On-screen text: “and maybe”, “even more”, “human.”, “AA”

    Camera: Static

  36. 36 · Other · 0:47–0:48

    A black field of faint characters holds the white headline “We're building the infrastructure” as a thin red line draws itself into a stepped rectangular outline around the words.

    On-screen text: “We're building the infrastructure”

    Camera: Pull out

  37. 37 · Other · 0:48–0:49

    A dark field of tiny code glyphs dissolves into drifting white dots as rectangular wireframe outlines trace across the frame and turn green. White words “that lets”, “agents” and “remember.” appear in sequence across the middle.

    On-screen text: “We're building the infrastructure”, “that lets”, “agents”, “remember.”

    Techniques: Kinetic type, Particles

    Camera: Pull out

  38. 38 · Outro · 0:49–0:55

    A dense cloud of white particles on black coalesces into a three-bar gradient mark (orange to violet). The mark slides left as the white wordmark Memorable settles to its right, with a small URL at the bottom.

    On-screen text: “Memorable”, “memorable.sh”

    Techniques: Particles, Morph

    Camera: Pull out