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RunAnywhere - Meet Wally. Our inference stack for open frontier models, built to b

RunAnywhere · Sep 2026 · 0:46 · AI-annotated

Length
0:46
Scenes
18 · 2.6 s avg
Product on screen
0:00
Features shown
1
Call to action
0:40 · 87%
Voiceover
Yes
00:00:00 / 00:46:11

RunAnywhere’s 0:46 launch film runs 18 scenes, about 2.6 s each. The product is on screen from the first frame and 1 feature is revealed, with social proof. The call to action lands at 0:40 (87% in), over a voiceover. The video opens on a terminal, then hands off to one long 3D chase: the Wally robot flies through a warm office, neon tunnels and server rooms while a millisecond counter ticks, then lands on benchmark bar charts floating over a cloud sea before a final CTA card. Signature moves are the persistent to-first-token counter, whip-fast tracking shots, and the morphing robot mascot that carries the cut from environment to environment.

No filming indicatedEstimated needs: 2 capture groups — your screens or recordings · 1 official logo — reused across the film · 1 graphic passage — draw or supply · 14 3D passages — build or supply

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RunAnywhere - Meet Wally. Our inference stack for open frontier models, built to b, scene by scene

· 18 scenes as text
  1. 01 · Product intro · 0:00–0:01

    A black terminal view holds a path chip '~/RunAnywhere' and the command 'wally opencode -m glm-5.3-flash' at the bottom left, the command typing out behind a blinking block caret. The chip drops away, the line scales up, then everything fades to black.

    Techniques: UI zoom

    Camera: Static

  2. 02 · Product intro · 0:01–0:04

    A black terminal window shows a prompt typing out 'build me a landing page for a space travel agency.' A glowing ring blooms around the box with a light sweep, and a '0 ms TO FIRST TOKEN' stat appears bottom right. The Wally robot sits under the 'Meet Wally' headline.

    On-screen text: “Meet Wally”, “0 ms TO FIRST TOKEN”

    Techniques: Light sweep

    Camera: Pull out

  3. 03 · Feature reveal · 0:04–0:05

    A dark terminal UI fills a close-up, then the camera pulls back to reveal a laptop on a desk in a warm, blurred room. A copper 3D film-camera object floats above the screen and sharpens. A corner counter reads 1 ms to 2 ms, labeled TO FIRST TOKEN.

    On-screen text: “1 ms TO FIRST TOKEN”

    Techniques: 3D mockup

    Camera: Static

  4. 04 · Feature reveal · 0:05–0:11

    A red 3D device with twin circular fans flies rightward through a blurred home office, trailing orange wires. It banks past a laptop and a shelf. A lower-right counter ticks up milliseconds to first token as the headline Fastest Inference Anywhere pops in with an orange underline.

    On-screen text: “ms”, “TO FIRST TOKEN”, “3”, “8”, “Fastest Inference”, “Anywhere”, “12”, “15”, “20”

    Techniques: 3D mockup, Parallax, Kinetic type

    Camera: Pull out

  5. 05 · Feature reveal · 0:11–0:12

    A glossy red translucent figure with a laptop streaks right across a blurred room, trailing light arcs, as it lands beside a white power strip on a wooden desk. A corner counter ticks up in milliseconds above the label TO FIRST TOKEN.

    On-screen text: “42 ms”, “TO FIRST TOKEN”

    Techniques: Light sweep

    Camera: Pan

  6. 06 · Feature reveal · 0:12–0:12

    A 3D tunnel of teal concentric rings and yellow speed streaks rushes toward the viewer as an orange capsule with two dome windows flies past a white sphere. A counter in the bottom right ticks from 42 ms to 65 ms above the caption TO FIRST TOKEN.

    On-screen text: “42 ms”, “TO FIRST TOKEN”, “65 ms”

    Techniques: Parallax, Particles

    Camera: Push in

  7. 07 · Feature reveal · 0:12–0:14

    A small orange robot with two round sensors and a glowing white orb flies forward through a dark tunnel of teal rings and radial light streaks. The camera tracks it as it passes an orange rectangular frame while a corner counter climbs from 56 to 99 ms.

    On-screen text: “56 ms”, “TO FIRST TOKEN”

    Techniques: 3D mockup, Parallax

    Camera: Push in

  8. 08 · Feature reveal · 0:14–0:18

    The camera pushes forward down a dark mirrored corridor, walls studded with glowing dashes. A red mechanical device with circular pods and trailing colored cables hovers ahead, growing larger as the camera tilts up. A millisecond counter ticks up in the lower right.

    On-screen text: “96 ms”, “TO FIRST TOKEN”, “109 ms”, “118 ms”, “124 ms”

    Techniques: Parallax, 3D mockup, Particles

    Camera: Push in

  9. 09 · Feature reveal · 0:18–0:20

    A small red robot-shaped chip with two round eyes glides across a dark circuit board of glowing orange dots and white pins, shrinking into the distance as the camera tracks it. A latency counter in the corner counts from 140 to 158 ms above the caption TO FIRST TOKEN.

    On-screen text: “140 ms”, “TO FIRST TOKEN”, “158 ms”

    Techniques: 3D mockup, Parallax

    Camera: Push in

  10. 10 · Feature reveal · 0:20–0:22

    A small red robot drone with two round eyes hovers in front of dark server racks dotted with white lights. The white headline scales in above it while a latency counter in the lower right ticks from 167 to 175 ms.

    On-screen text: “Our GPUs, or yours.”, “Same speed either way.”, “167 ms”, “TO FIRST TOKEN”, “175 ms”

    Techniques: 3D mockup, Kinetic type, Particles

    Camera: Push in

  11. 11 · Feature reveal · 0:22–0:25

    A small orange drone with two ring eyes flies left to right past dotted light panels, then dives into a tunnel of radial teal beams trailing orange sparks. A latency counter ticks up in the corner as the drone accelerates through the tunnel.

    On-screen text: “193 ms TO FIRST TOKEN”, “Our GPUs, or yours.”, “Same speed either way.”

    Techniques: 3D mockup, Particles, Parallax

    Camera: Pull out

  12. 12 · Feature reveal · 0:25–0:29

    A red 3D robot with binocular eyes hovers over a wooden desk beside a laptop running code. It drops down to stand on the desk as stat figures pop in at left. The camera pulls back, then the figure blurs and warps into a new shape.

    On-screen text: “274 ms”, “TO FIRST TOKEN”, “380 tok/s”, “OUTPUT TOKENS PER SECOND”

    Techniques: 3D mockup, Morph

    Camera: Pull out

  13. 13 · Social proof · 0:29–0:34

    A copper robot flies over a sea of clouds at sunset, trailing an orange beam. Black 3D bars rise one by one into a comparison chart, the last a tall red bar topped by the robot. A headline reads 'Fastest anywhere' with output tokens per second.

    On-screen text: “72”, “Z.ai”, “158”, “Baseten”, “185”, “Fireworks”, “241”, “Databricks”, “313”, “Nebius”, “GLM-5.3 FLASH”, “Fastest anywhere”, “output tokens per second”, “380”, “Wally”

    Techniques: 3D mockup, Parallax

    Camera: Push in

  14. 14 · Social proof · 0:34–0:34

    A 3D bar chart floats above a sunset cloud layer. Black bars rise in height with white scores, the orange Wally bar tallest at 380 and capped by a film camera. The view pans left to reveal a second orange bar, GLM-5.3 Flash at 299.

    Camera: Static

  15. 15 · Social proof · 0:34–0:37

    Four orange 3D bars rise from a sea of clouds, values counting up to 380, 485, 615, 790. A small red robot with binocular eyes perches on the first bar. The Our Numbers title fades and the robot hops off to the right with motion blur.

    On-screen text: “WALLY”, “Our Numbers”, “output tokens per second”

    Techniques: 3D mockup

    Camera: Static

  16. 16 · Other · 0:37–0:40

    A sunlit sea of clouds fills the frame under a deep blue sky. A small red 3D device with two gold circular lenses rests on the clouds at right. On the left, the headline builds line by line, the bold second line carrying an orange highlight bar, then a smaller line names agent types.

    On-screen text: “Built for the”, “real-time loop.”, “Voice agents, coding agents, browser agents.”

    Techniques: 3D mockup, Kinetic type

    Camera: Static

  17. 17 · CTA · 0:40–0:44

    A text card floats over a slow-drifting sea of clouds at sunrise. The orange underline, subhead, and six agent rows fade in in sequence while the terminal command crossfades from claude-code to deepseek. A small 3D mascot with binoculars bobs in the lower right.

    On-screen text: “Try it now”, “Works out of the box with the harnesses and agents you love”

    Techniques: Kinetic type

    Camera: Pull out

  18. 18 · CTA · 0:44–0:46

    A 3D-rendered sea of clouds fills the frame under a blue sky, sun low on the left. A small red cartoon film camera floats on the right, then enlarges and turns orange as the RunAnywhere logo and wordmark appear center-left, with an orange button and caption below.

    On-screen text: “RunAnywhere”, “Try it now →”, “$5 FREE ON SIGNUP”

    Techniques: 3D mockup

    Camera: Static