Whop · Nov 2026
fal - H3 Max Director 1.1 is now available. New features for longer, more
Fal · Sep 2026 · 1:58 · AI-annotated
- Length
- 1:58
- Scenes
- 35 · 3.4 s avg
- Product on screen
- 0:00
- Voiceover
- No
Fal’s 1:58 launch film runs 35 scenes, about 3.4 s each. The product is on screen from the first frame. There is no explicit call to action. The video is one unbroken screen capture of the H3 Max Director editor: the product name and fal logo stay pinned to the frame while a dragon short plays through the preview window. Cuts land on the 136 bpm beat grid, the green equalizer and the bottom waveform pulse in sync, and the storyboard thumbnails step in step with the playhead.
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fal - H3 Max Director 1.1 is now available. New features for longer, more, scene by scene
· 35 scenes as text
01 · Product intro · 0:00–0:01
A dark editing interface frames a live-action clip of hands placing a white horn on a red origami dragon. A storyboard grid and highlighted thumbnail sit at right, a dot grid lights up green in sequence, and an audio waveform runs along the bottom.
On-screen text: “H3 Max Director”, “fal”
Camera: Static
02 · Product intro · 0:01–0:02
A video editor interface fills the frame. The main preview shows hands attaching white horns to an orange origami dragon on a blue surface. A right panel holds a head close-up, a thumbnail grid, and a green REC block. A waveform timeline runs along the bottom.
On-screen text: “H3 Max Director”
Camera: Static
03 · Product intro · 0:02–0:10
A screen recording of an editing app frames a red origami dragon with white horns held in a hand. The footage slowly pushes in on the dragon's head while the playhead glides along a bottom waveform and green beat squares pulse on the right panel.
On-screen text: “H3 Max Director”, “fal”
Camera: Static
04 · Demo · 0:10–0:12
The fal editor's H3 Max Director view fills the frame, static. The main monitor plays footage of hands turning the head of a red origami dragon on a blue mat; a side panel holds a preview, thumbnail grid, slider and green square grid, with a waveform timeline along the bottom.
Camera: Static
05 · Demo · 0:12–0:16
A video editor interface frames a red origami dragon on a blue table, hands and a wooden ruler in the background. A right panel holds a dragon-head thumbnail, a clip grid, a scrubber and a pulsing green dot grid; a waveform timeline runs along the bottom with a moving playhead.
On-screen text: “H3 Max Director”
Camera: Static
06 · Demo · 0:16–0:18
A video editor screen shows a red origami dragon on a desk beside a wooden ruler, hands blurred behind it. The right panel holds a head close-up, a nine-clip grid, a slider and a grid of green squares. The bottom waveform plays as the preview footage moves.
On-screen text: “H3 Max Director”, “fal”
Camera: Static
07 · Demo · 0:18–0:21
A video editor interface frames a red low-poly dragon standing on a wooden ruler, a hand blurred behind it. The right panel holds a storyboard grid and a green keyframe map, while the playhead travels along the bottom audio waveform.
On-screen text: “H3 Max Director”
Camera: Static
08 · Demo · 0:21–0:35
A video editor screen plays a low-poly red dragon on a wooden ruler in a paper mountain set, then the dragon flies over the peaks. A right panel holds a storyboard of thumbnails, a scrubber and a green blocky equalizer; a bottom waveform timeline advances with a moving playhead.
On-screen text: “H3 Max Director”
Camera: Pull out
09 · Demo · 0:35–0:37
Inside a video editor UI, a low-poly orange dragon flies over stylized mountains as paper lanterns drift by. Storyboard thumbnails line the right edge and an audio waveform timeline runs along the bottom; the active thumbnail and playhead advance with the playback.
On-screen text: “H3 Max Director”, “fal”
Camera: Static
10 · Demo · 0:37–0:38
A low-poly red dragon flies among glowing paper lanterns in the main preview window of a black editing interface. A thumbnail storyboard and a green-and-gray audio waveform sit at the right and bottom, while the title H3 Max Director holds top left.
On-screen text: “H3 Max Director”
Camera: Static
11 · Demo · 0:38–0:40
A dark editor UI frames a 3D preview of a low-poly dragon flying among glowing paper lanterns. A thumbnail grid, slider and green waveform line the right and bottom; a playhead advances and a green highlight steps across the thumbnails.
On-screen text: “H3 Max Director”, “fal”
Camera: Static
12 · Demo · 0:40–0:43
A product UI frames a preview: a low-poly red dragon flies among glowing paper lanterns past a person in blue. A right panel holds storyboard thumbnails and a green beat grid; a waveform and the fal logo run along the bottom.
On-screen text: “H3 Max Director”, “fal”
Techniques: Parallax
Camera: Static
13 · Demo · 0:43–0:45
A video editor UI plays a clip of a low-poly red dragon flying among glowing paper lanterns in front of a blurred figure in blue robes. Thumbnails and a green dot grid line the right side, and the waveform playhead advances along the bottom as the dragon flaps.
On-screen text: “H3 Max Director”
Camera: Static
14 · Demo · 0:45–0:46
A product interface plays a demo clip of a low-poly red dragon flying among glowing paper lanterns over a blurred person. A right panel lists storyboard thumbnails and a green block grid, while an audio waveform with a green playhead runs along the bottom.
On-screen text: “H3 Max Director”
Camera: Static
15 · Demo · 0:46–0:54
A product screen opens on a dissolve, then holds a hand placing a red low-poly paper dragon on a wooden ruler before a faceted mountain backdrop. A storyboard grid with one highlighted frame and a pulsing green block meter sit at the right, while a playhead sweeps the bottom audio waveform.
On-screen text: “H3 Max Director”, “fal”
Camera: Static
16 · Demo · 0:54–0:55
The fal H3 Max Director interface plays a clip of a red faceted dragon on a wooden ruler, a hand nudging it against low-poly sunset mountains, while the right rail lists storyboard thumbnails and a green audio waveform runs along the bottom.
On-screen text: “H3 Max Director”, “fal”
Camera: Static
17 · Demo · 0:55–0:57
A video editor interface shows a low-poly red dragon walking along a wooden ruler against a sunset mountain backdrop. A right panel holds a preview clip, a thumbnail grid and green beat markers, while an audio waveform runs along the bottom.
On-screen text: “H3 Max Director”
Camera: Static
18 · Demo · 0:57–1:02
Inside the H3 Max Director interface, an orange papercraft dragon walks right across a low-poly mountain diorama, a wooden ruler in the foreground. A green audio waveform and a right-hand panel with a presenter and thumbnails animate at the edges.
On-screen text: “H3 Max Director”, “fal”
Techniques: Parallax
Camera: Static
19 · Demo · 1:02–1:04
The product interface fills the frame: a low-poly orange dragon on a cliff among blue pines plays in the main viewport, a right panel holds a presenter clip, a thumbnail grid and a slider, and a green waveform runs along the bottom. The 3D scene pans slowly.
On-screen text: “H3 Max Director”, “fal”
Camera: Static
20 · Demo · 1:04–1:12
A low-poly red dragon glides through a paper-cut forest at dusk inside the H3 Max Director viewport, wings flapping as the camera tracks it. A right rail shows a live camera tile of the director, scene thumbnails and a green beat grid. The playhead moves along the waveform below.
On-screen text: “H3 Max Director”, “fal”
Techniques: Parallax
Camera: Static
21 · Demo · 1:12–1:12
A black interface plays a 3D low-poly red dragon gliding over stylized blue peaks and pines against a sunset sky. A right-hand panel holds a highlighted preview, a six-thumbnail grid, a scrubber and a green dot display, while a green waveform runs along the bottom.
On-screen text: “H3 Max Director”, “fal”
Camera: Static
22 · Demo · 1:12–1:18
A low-poly red dragon glides right across a sunset 3D landscape, wings flapping, while the camera tracks it past scrolling trees and blue mountains. The preview sits in a dark editor UI with a thumbnail grid, a green slider and an audio waveform along the bottom.
On-screen text: “H3 Max Director”, “fal”
Techniques: Parallax
Camera: Static
23 · Demo · 1:18–1:20
The fal interface fills the frame: a 3D red dragon on a wooden ruler flaps its wings and rises as paper lanterns drift past in the main viewport. A storyboard grid and green beat map occupy the right panel, and an audio waveform runs along the bottom.
On-screen text: “H3 Max Director”, “fal”
Camera: Static
24 · Demo · 1:20–1:23
A low-poly red dragon flies through a dark scene with glowing lanterns, passing in front of a blurred man. The footage plays inside a video editor interface featuring a timeline, thumbnails, and a green audio waveform.
On-screen text: “H3 Max Director”, “fal”
Camera: Static
25 · Demo · 1:23–1:27
The product interface frames a preview window where a low-poly red origami dragon flaps its wings and hovers before a blurred man amid glowing paper lanterns. A right panel lists dragon thumbnails above a slider and green beat blocks, while an audio waveform runs along the bottom.
On-screen text: “H3 Max Director”
Camera: Static
26 · Demo · 1:27–1:29
A video editor interface frames a preview where a low-poly red dragon flaps and hovers in front of a blurred man beneath glowing paper lanterns. A thumbnail grid and green timeline blocks sit on the right, an audio waveform runs along the bottom.
On-screen text: “H3 Max Director”
Camera: Static
27 · Demo · 1:29–1:30
A product interface shows a low-poly orange dragon flying among glowing lanterns over a blurred man in the main preview. A right panel lists scene thumbnails as a green selection marker moves across them, while an audio waveform plays along the bottom edge.
On-screen text: “H3 Max Director”
Camera: Static
28 · Demo · 1:30–1:31
A video editor interface fills the frame. The preview window shows a man as a red origami dragon flaps past hanging paper lanterns. On the right, a green box steps through a grid of thumbnails, and a green waveform scrolls along the bottom timeline.
On-screen text: “H3 Max Director”, “fal”
Camera: Static
29 · Demo · 1:31–1:31
A video-editor interface plays a clip of a red origami dragon gliding past glowing paper lanterns in front of a blurred man. A right-hand panel holds a grid of storyboard thumbnails above a green-block track, and an audio waveform runs along the bottom.
On-screen text: “H3 Max Director”
Camera: Static
30 · Demo · 1:31–1:33
A director interface frames a video of a red origami dragon flying past a blurred man and hanging paper lanterns. A right panel holds a storyboard grid and a timeline slider gliding left, while a green audio waveform runs along the bottom.
On-screen text: “H3 Max Director”, “fal”
Camera: Static
31 · Demo · 1:33–1:36
A video editor UI frames a live-action preview of a man with a red origami dragon composited among glowing paper lanterns, while a right panel shows shot thumbnails and a green step pattern, and an audio waveform with a moving playhead runs along the bottom.
On-screen text: “H3 Max Director”
Camera: Static
32 · Demo · 1:36–1:37
A flat, front-on view of a video editor interface. The main preview shows a man beside a red paper dragon flapping among glowing paper lanterns, while a right panel holds a thumbnail grid and timeline, and a green audio waveform spans the bottom. The interface stays static as the preview plays.
On-screen text: “H3 Max Director”, “fal”
Camera: Static
33 · Demo · 1:37–1:38
A low-poly red dragon stands on a faceted blue mountain at sunset while glowing hexagonal lights drift through the air. A column of storyboard thumbnails and a scrubber sits at right, and a green audio waveform runs along the bottom.
On-screen text: “H3 Max Director”, “fal”
Techniques: Particles
Camera: Static
34 · Demo · 1:38–1:57
A 3D render of a red paper dragon on a low-poly peak plays inside the editor. The camera slowly orbits and pushes in as the dragon spreads its wings, while a thumbnail grid sits in the right panel and a green waveform scrolls along the bottom.
On-screen text: “H3 Max Director”, “fal”
Camera: Static
35 · Demo · 1:57–1:58
A low-poly red dragon with spread wings perches on a dark mountain peak, framed by glowing hexagonal lanterns and stylized pines. A right-side panel lists scene thumbnails above a green audio timeline, and the camera drifts slowly across the 3D scene.
On-screen text: “H3 Max Director”
Techniques: 3D mockup
Camera: Static





