Sherpa Labs · B2B · Oct 2026
Nothing - Come to Play. Phone (3). 1 July, 18:00 BST.
Nothing · Jun 2025 · 0:07 · AI-annotated
- Length
- 0:07
- Scenes
- 2 · 3.9 s avg
- Product on screen
- 0:00
- Voiceover
- No
Nothing’s 0:07 launch film runs 2 scenes, about 3.9 s each. The product is on screen from the first frame. There is no explicit call to action. A centered, locked-off teaser in which a dot grid condenses into a pixel emblem, then hard cuts between serif type cards for the tagline, date, and wordmark. The signature move is dots assembling and dissolving into letterforms, with long static holds and no camera movement.
Is this your launch? to your site or press kit.
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Nothing - Come to Play. Phone (3). 1 July, 18:00 BST., scene by scene
· 2 scenes as text
01 · Product intro · 0:00–0:04
On a black field, a ring of small white squares pulses and condenses, then the dots rearrange into a six-pointed star outline capped by two square blocks, held still at the end.
Techniques: Morph
Camera: Static
02 · Product intro · 0:04–0:07
A pixelated white emblem on black holds the serif tagline “Come to Play”, then a hard cut lands on the date “1 July 2025”, then on “phone (s)” spelled in white dots that fill in to legible letters. All frames are locked-off and centered.
On-screen text: “Come to Play”, “1 July 2025”, “phone (s)”
Techniques: Kinetic type
Camera: Static







