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Longshot - Introducing a new prediction market Free and paid contests, customiz

Longshot · Aug 2026 · 1:00 · AI-annotated

Length
1:00
Scenes
49 · 1.2 s avg
Product on screen
0:41
Features shown
4
Voiceover
Yes
00:00:00 / 01:00:06

Longshot’s 1:00 launch film runs 49 scenes, about 1.2 s each. The product shows up at 0:41 and 4 features are revealed. There is no explicit call to action; a voiceover carries the film. The video builds as a fast-cut sports montage (soccer, tennis, basketball, racing) under one continuous voiceover line, then hard-cuts to a black-grid interface tour where each feature slides in with a green accent bar. Signature moves are the grass-level tracking shots, the word-by-word caption build, and the viewfinder-to-logo transition that hands live action off to the UI.

Footage neededEstimated needs: 4 capture groups — your screens or recordings · 1 official logo — reused across the film · 20 filmed passages — shoot, supply or replace · 1 graphic passage — draw or supply · 18 3D passages — build or supply

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Longshot - Introducing a new prediction market Free and paid contests, customiz, scene by scene

· 49 scenes as text
  1. 01 · Hook · 0:00–0:00

    A high aerial 3D render shows a large stadium at night, its roof and base outlined in red light with a green field in the center. A foggy city spreads around it as the camera drifts slowly. A small HUD readout sits in the lower right.

    On-screen text: “LONG SHOT INC”, “[ 37.63.567120 ]”

    Camera: Static

  2. 02 · Hook · 0:00–0:01

    A night aerial holds on a large stadium wrapped in red light, its green pitch open above. The structure glows against a foggy, dark city, with a small white watermark in the corner.

    On-screen text: “LOVE SHOT INC”, “03:56:11:29”

    Camera: Push in

  3. 03 · Hook · 0:01–0:02

    A dark, red-lit stadium interior cuts to a wide high-angle view of a packed arena, where crowds wave white-and-red Canadian flags over the field.

    Camera: Push in

  4. 04 · Hook · 0:02–0:03

    Night stadium: the camera tracks across packed stands as fans wave red and white flags with a dark emblem, then cuts to a close-up of a ball rolling on the grass.

    On-screen text: “LONGSHOT INC.”, “87.367687,83 587120”

    Camera: Push in

  5. 05 · Hook · 0:03–0:05

    A 3D rendered football match: a player in a white kit dribbles the ball along the touchline as two maroon defenders chase. The camera hugs the ball at grass level, follows the feet, then pulls back to a wide stadium shot.

    Camera: Pan

  6. 06 · Hook · 0:05–0:05

    A low, ground-level shot tracks a black-and-white ball and players' legs across a green pitch in a packed red stadium. It cuts to a commentary booth, where two seated figures in headsets face the field through a wide window.

    Camera: Static

  7. 07 · Hook · 0:05–0:06

    Two silhouetted commentators sit at a broadcast desk with mixing consoles and microphones, facing a rain-soaked stadium where a soccer match is played under bright lights. The frame stays locked off while caption text builds word by word at the bottom left.

    On-screen text: “every game has”

    Techniques: Kinetic type

    Camera: Static

  8. 08 · Hook · 0:06–0:07

    A bandaged hand settles a white and navy soccer ball on the grass before a blurred defensive wall, then a cut shows a player in a white jersey with a red sash walking toward the stadium. The camera stays low and locked off.

    On-screen text: “every game has an obvious way to play”

    Camera: Static

  9. 09 · Hook · 0:07–0:08

    A 3D-rendered man in a white and dark-green jersey stands on a stadium pitch, facing the camera with a neutral expression, a crowd and floodlights filling the background. A small white caption line appears along the bottom edge.

    On-screen text: “every game has an obvious way to play it.”

    Camera: Static

  10. 10 · Hook · 0:08–0:08

    A stylized 3D man in a white and green jersey stands centered on a night stadium pitch, red stands and floodlights filling the background. His eyes drift from side to center while a lowercase caption line holds at the bottom edge.

    On-screen text: “every game has an obvious way to play it.”

    Camera: Static

  11. 11 · Hook · 0:08–0:11

    A 3D-rendered striker in a white and navy jersey stands on a night stadium pitch. The shot cuts from a face close-up to a wide view from behind as he sets a free kick against a wall of red defenders and a keeper, then starts his run-up.

    On-screen text: “every game”, “obvious way to play it.”, “the path everyone expects.”

    Camera: Static

  12. 12 · Hook · 0:11–0:13

    A 3D-rendered penalty kick: a player in a white shirt numbered 07 runs up and strikes the ball toward a wall of four defenders in red, set in a packed red stadium. The camera tracks low behind the kicker, then whips into heavy motion blur at the end.

    Techniques: Speed ramp

    Camera: Pull out

  13. 13 · Hook · 0:13–0:13

    A low-angle shot of a female player in a white dress swinging a forehand on a grass court inside a stadium. A large blurred yellow ball fills the left foreground while a smaller sharp ball sits near her feet.

    On-screen text: “the best opportunity isn't always where”

    Camera: Static

  14. 14 · Hook · 0:13–0:16

    A female tennis player in white swings her racket and runs across a sunlit grass court as the stadium stands fill with spectators. A side tracking shot follows her while a white caption builds in segments along the bottom edge.

    On-screen text: “the best opportunity isn't always where everyone is looking.”

    Camera: Push in

  15. 15 · Hook · 0:16–0:17

    A low-angle shot tracks a tennis player in red across the court, then cuts to a yellow ball sailing over the net under a bright sun. A small white caption line holds static over the footage.

    On-screen text: “the best opportunity isn't always where”, “everyone is looking.”

    Camera: Push in

  16. 16 · Hook · 0:17–0:19

    A 3D-rendered tennis match on a grass court. A white-clad player crouches ready, a quick cut shows her legs and racket, then a wide view has a red player diving at the net for the ball. The caption “but you know” types in at the bottom.

    On-screen text: “but you know”

    Techniques: Kinetic type

    Camera: Push in

  17. 17 · Hook · 0:19–0:21

    A grass-court tennis rally cuts to a dark 3D basketball game as players leap for a rebound. A thin white caption runs along the bottom edge of the frame throughout the shot.

    On-screen text: “but you know there's more to it.”

    Camera: Push in

  18. 18 · Hook · 0:21–0:21

    A 3D-rendered basketball play cuts from a wide court view to a tight back view of a red number 23 jersey, then to a side profile of a white number 23 player with braided hair. The action is fast and the arena crowd is blurred in the background.

    Camera: Static

  19. 19 · Hook · 0:21–0:22

    A 3D rendered basketball player in a white jersey with green trim dribbles low past a defender in a red jersey, the camera tracking his drive in a dim arena filled with a blurred crowd.

    Camera: Static

  20. 20 · Hook · 0:22–0:23

    A 3D-rendered basketball play opens on the ball rolling across the hardwood, then cuts wider as a player in a white jersey drives to the rim against a red number 23 defender, the ball arcing through the air under bright arena spotlights.

    Camera: Pan

  21. 21 · Hook · 0:23–0:24

    A close-up of a ball handler in a white jersey with green trim cradles the basketball, eyes up, while two defenders in maroon jerseys trail behind him against a dark arena crowd. A small white caption sits at the bottom of the frame.

    On-screen text: “when you're right.”

    Camera: Static

  22. 22 · Hook · 0:24–0:25

    A rendered basketball player in a white jersey dribbles toward the camera, then the view cuts to a low court-level angle following his legs and the bouncing ball across the polished floor, with teammates and opponents under arena spotlights.

    On-screen text: “when you're right.”

    Camera: Static

  23. 23 · Hook · 0:25–0:25

    A 3D-rendered basketball player in a white 03 jersey gathers the ball and rises into a jump shot under arena spotlights, while a teammate in matching kit waits in the background and dust motes drift through the light beams.

    Camera: Pan

  24. 24 · Hook · 0:25–0:27

    A 3D-rendered basketball arcs through a dark, red-lit arena toward a hoop on the right, the camera tracking the ball as a lowercase caption builds word by word along the bottom edge.

    On-screen text: “03”, “even”, “when there”, “isn't”, “an obvious”

    Techniques: Kinetic type

    Camera: Pan

  25. 25 · Hook · 0:27–0:27

    A 3D basketball player in a white jersey lifts and releases a shot; the view follows the orange ball into the rim of a dark, spotlit arena. A thin white subtitle runs along the bottom edge.

    On-screen text: “even when there isn't an obvious line”

    Camera: Static

  26. 26 · Hook · 0:27–0:28

    A player with braided hair in a white jersey slams the ball through the hoop, then hangs on the rim with both hands as the ball bounces below the net. A dark arena crowd and teal light fill the background while a small caption runs along the bottom.

    On-screen text: “even when there isn't an obvious line to prove”

    Camera: Static

  27. 27 · Hook · 0:28–0:29

    A white blur clears to reveal a sweeping aerial view of a packed stadium at dusk. Sunbeams cut across the sky over a curved glass canopy, while streaks of traffic light run along the highway beside the stands.

    Camera: Static

  28. 28 · Hook · 0:29–0:29

    A fast forward aerial tracking shot follows a curved elevated highway at dusk. Cars drive away down the lanes while a dense cluster of city lights and a red-lit structure fill the left side under a hazy golden sky.

    Camera: Push in

  29. 29 · Hook · 0:29–0:30

    A dim close-up follows a person's feet in dark sneakers and light pants as they press metal pedals, the camera tightening on both feet working the controls.

    Camera: Static

  30. 30 · Hook · 0:30–0:31

    Low-angle view of a race car's spinning rear wheel on a sunlit track, warm light raking across the bodywork and the number 4. A large 07 scales in over the frame.

    On-screen text: “07”

    Techniques: Kinetic type

    Camera: Static

  31. 31 · Hook · 0:31–0:32

    Two race coupes, a green-and-white car marked 07 and a red car, drive side by side from left to right across the frame, the red car slightly ahead. A blurred grandstand crowd fills the background under warm low light as the camera tracks the cars.

    Camera: Pan

  32. 32 · Hook · 0:32–0:33

    A driver in a white helmet sits in a car cockpit, watching a red race car with a second helmeted driver through the window at sunset. A small white caption reads “turns out.” at the bottom left, the words appearing one after another.

    On-screen text: “turns out.”

    Techniques: Kinetic type

    Camera: Static

  33. 33 · Hook · 0:33–0:35

    A helmeted driver sits inside a race car at dusk, glancing at a red rival car through the window. The shot cuts to a wide track view where two cars drift around a corner past packed grandstands, kicking up dust. White captions sit at the bottom.

    On-screen text: “turns out.”, “there's never just one way to play.”

    Camera: Pan

  34. 34 · Hook · 0:35–0:36

    An aerial game view of three cars on a race track cross-dissolves into a close-up of hands gripping a black racing wheel. A translucent wheel and dashboard overlay sits over the track, then the live hands in a white racing suit fill the frame.

    On-screen text: “turns out. there's never just one way to play.”

    Camera: Push in

  35. 35 · Hook · 0:36–0:37

    A low camera at the checkered start line watches a green and white race car, marked 007, launch hard, its front wheels lifting off the track as the amber lights of the starting tree glow.

    Camera: Static

  36. 36 · Hook · 0:37–0:39

    A defocused close-up of a goal net cuts to a low wide shot of a goalkeeper in a maroon kit diving to his left, fingertips reaching a white ball at the goal line, the net bulging in a dark stadium lit red.

    Camera: Push in

  37. 37 · Hook · 0:39–0:41

    A low wide shot from court level in a packed tennis stadium. A player in white lunges toward the ball on the left as the camera tilts up to track the yellow ball arcing high against a blue sky, the opponent waiting on the far baseline.

    Camera: Pan

  38. 38 · Product intro · 0:41–0:42

    A fisheye view from the pitch looks up at a stadium's curved roof and open sky. The frame darkens as a camera viewfinder reticle, with a center circle and four corner brackets, fades in over the middle.

    Camera: Static

  39. 39 · Product intro · 0:42–0:42

    A dashed green circle with a solid inner disc and a ring of small square markers sits on a dark textured field. The circle grows to fill the frame, the inner disc fades and the markers settle into four corners.

    Camera: Push in

  40. 40 · Product intro · 0:42–0:43

    On a dark grid, two small squares slide inward and merge into a white square crossed by a black diagonal slash. A green square and a four-pointed sparkle sit at its upper right corner as the mark settles in the center.

    Techniques: Morph, Light sweep

    Camera: Static

  41. 41 · Feature reveal · 0:43–0:44

    A glowing white logo sits on a dark green grid, then shrinks toward the top as a dark interface panel slides up from below. The panel reveals a STREAKS screen with a green progress bar and two contest cards reading $85 to win and $100 to win.

    Techniques: Parallax

    Camera: Static

  42. 42 · Feature reveal · 0:44–0:45

    A centered rounded card on a dark grid background glows green, then fades to dark gray. The heading STREAKS scales in above an explanatory line and a white button, while a row of green pill markers fills in from left to right.

    Camera: Static

  43. 43 · Feature reveal · 0:45–0:46

    A dark trading interface fills the frame. A centered dark card titled STREAKS, with a one-line subhead and a white pill button, sits over a multi-line chart, flanked by a row of green dots. The card and dots fade out, revealing the chart with a green pointer and a co-movement stats panel below.

    Camera: Pull out

  44. 44 · Feature reveal · 0:46–0:48

    A dark UI panel shows a multi-line price chart with a live tooltip and an 80% co-movement stat with three progress bars. On the right, the heading Market predictions reveals word by word as a green bar slides away, on a locked-off frame.

    On-screen text: “Market predictions”

    Techniques: Kinetic type, Masking

    Camera: Static

  45. 45 · Feature reveal · 0:48–0:50

    A dark grid backdrop with green corner dots. The headline “Participate in Contests” scales in from a blur on the left. Two product cards fade in on the right: a BTC price prediction with a bet slider and an Outcast game with a star row.

    On-screen text: “Participate in Contests”

    Techniques: Kinetic type

    Camera: Static

  46. 46 · Feature reveal · 0:50–0:52

    A dark betting app screen sits inside a thin grid frame, a green cursor resting on a matchup card tilted in 3D. The card flattens into the layout and the title Weekly NFL Matchups settles on the right.

    On-screen text: “Weekly NFL Matchups”

    Techniques: 3D mockup, Cursor demo

    Camera: Pull out

  47. 47 · Outro · 0:52–0:53

    A white square mark with a diagonal slash and a four-pointed star sits at the center of a dark grid, scaling up as soft teal gradient blocks fade in at the corners.

    Camera: Static

  48. 48 · Outro · 0:53–0:57

    A small white logo mark, a rounded square with a four-pointed spark, sits on a black grid with faint teal glows, then gives way to the centered wordmark longshot, which holds and fades to black.

    On-screen text: “longshot”

    Camera: Static

  49. 49 · Outro · 0:57–1:00

    The brand name longshot in muted gray lowercase type holds centered on a black field, then fades out to black as the sign-off.

    On-screen text: “longshot”

    Camera: Static