Linear · Productivity · Aug 2025
Longshot - Introducing a new prediction market Free and paid contests, customiz
Longshot · Aug 2026 · 1:00 · AI-annotated
- Length
- 1:00
- Scenes
- 49 · 1.2 s avg
- Product on screen
- 0:41
- Features shown
- 4
- Voiceover
- Yes
Longshot’s 1:00 launch film runs 49 scenes, about 1.2 s each. The product shows up at 0:41 and 4 features are revealed. There is no explicit call to action; a voiceover carries the film. The video builds as a fast-cut sports montage (soccer, tennis, basketball, racing) under one continuous voiceover line, then hard-cuts to a black-grid interface tour where each feature slides in with a green accent bar. Signature moves are the grass-level tracking shots, the word-by-word caption build, and the viewfinder-to-logo transition that hands live action off to the UI.
Is this your launch? to your site or press kit.
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Longshot - Introducing a new prediction market Free and paid contests, customiz, scene by scene
· 49 scenes as text
01 · Hook · 0:00–0:00
A high aerial 3D render shows a large stadium at night, its roof and base outlined in red light with a green field in the center. A foggy city spreads around it as the camera drifts slowly. A small HUD readout sits in the lower right.
On-screen text: “LONG SHOT INC”, “[ 37.63.567120 ]”
Camera: Static
02 · Hook · 0:00–0:01
A night aerial holds on a large stadium wrapped in red light, its green pitch open above. The structure glows against a foggy, dark city, with a small white watermark in the corner.
On-screen text: “LOVE SHOT INC”, “03:56:11:29”
Camera: Push in
03 · Hook · 0:01–0:02
A dark, red-lit stadium interior cuts to a wide high-angle view of a packed arena, where crowds wave white-and-red Canadian flags over the field.
Camera: Push in
04 · Hook · 0:02–0:03
Night stadium: the camera tracks across packed stands as fans wave red and white flags with a dark emblem, then cuts to a close-up of a ball rolling on the grass.
On-screen text: “LONGSHOT INC.”, “87.367687,83 587120”
Camera: Push in
05 · Hook · 0:03–0:05
A 3D rendered football match: a player in a white kit dribbles the ball along the touchline as two maroon defenders chase. The camera hugs the ball at grass level, follows the feet, then pulls back to a wide stadium shot.
Camera: Pan
06 · Hook · 0:05–0:05
A low, ground-level shot tracks a black-and-white ball and players' legs across a green pitch in a packed red stadium. It cuts to a commentary booth, where two seated figures in headsets face the field through a wide window.
Camera: Static
07 · Hook · 0:05–0:06
Two silhouetted commentators sit at a broadcast desk with mixing consoles and microphones, facing a rain-soaked stadium where a soccer match is played under bright lights. The frame stays locked off while caption text builds word by word at the bottom left.
On-screen text: “every game has”
Techniques: Kinetic type
Camera: Static
08 · Hook · 0:06–0:07
A bandaged hand settles a white and navy soccer ball on the grass before a blurred defensive wall, then a cut shows a player in a white jersey with a red sash walking toward the stadium. The camera stays low and locked off.
On-screen text: “every game has an obvious way to play”
Camera: Static
09 · Hook · 0:07–0:08
A 3D-rendered man in a white and dark-green jersey stands on a stadium pitch, facing the camera with a neutral expression, a crowd and floodlights filling the background. A small white caption line appears along the bottom edge.
On-screen text: “every game has an obvious way to play it.”
Camera: Static
10 · Hook · 0:08–0:08
A stylized 3D man in a white and green jersey stands centered on a night stadium pitch, red stands and floodlights filling the background. His eyes drift from side to center while a lowercase caption line holds at the bottom edge.
On-screen text: “every game has an obvious way to play it.”
Camera: Static
11 · Hook · 0:08–0:11
A 3D-rendered striker in a white and navy jersey stands on a night stadium pitch. The shot cuts from a face close-up to a wide view from behind as he sets a free kick against a wall of red defenders and a keeper, then starts his run-up.
On-screen text: “every game”, “obvious way to play it.”, “the path everyone expects.”
Camera: Static
12 · Hook · 0:11–0:13
A 3D-rendered penalty kick: a player in a white shirt numbered 07 runs up and strikes the ball toward a wall of four defenders in red, set in a packed red stadium. The camera tracks low behind the kicker, then whips into heavy motion blur at the end.
Techniques: Speed ramp
Camera: Pull out
13 · Hook · 0:13–0:13
A low-angle shot of a female player in a white dress swinging a forehand on a grass court inside a stadium. A large blurred yellow ball fills the left foreground while a smaller sharp ball sits near her feet.
On-screen text: “the best opportunity isn't always where”
Camera: Static
14 · Hook · 0:13–0:16
A female tennis player in white swings her racket and runs across a sunlit grass court as the stadium stands fill with spectators. A side tracking shot follows her while a white caption builds in segments along the bottom edge.
On-screen text: “the best opportunity isn't always where everyone is looking.”
Camera: Push in
15 · Hook · 0:16–0:17
A low-angle shot tracks a tennis player in red across the court, then cuts to a yellow ball sailing over the net under a bright sun. A small white caption line holds static over the footage.
On-screen text: “the best opportunity isn't always where”, “everyone is looking.”
Camera: Push in
16 · Hook · 0:17–0:19
A 3D-rendered tennis match on a grass court. A white-clad player crouches ready, a quick cut shows her legs and racket, then a wide view has a red player diving at the net for the ball. The caption “but you know” types in at the bottom.
On-screen text: “but you know”
Techniques: Kinetic type
Camera: Push in
17 · Hook · 0:19–0:21
A grass-court tennis rally cuts to a dark 3D basketball game as players leap for a rebound. A thin white caption runs along the bottom edge of the frame throughout the shot.
On-screen text: “but you know there's more to it.”
Camera: Push in
18 · Hook · 0:21–0:21
A 3D-rendered basketball play cuts from a wide court view to a tight back view of a red number 23 jersey, then to a side profile of a white number 23 player with braided hair. The action is fast and the arena crowd is blurred in the background.
Camera: Static
19 · Hook · 0:21–0:22
A 3D rendered basketball player in a white jersey with green trim dribbles low past a defender in a red jersey, the camera tracking his drive in a dim arena filled with a blurred crowd.
Camera: Static
20 · Hook · 0:22–0:23
A 3D-rendered basketball play opens on the ball rolling across the hardwood, then cuts wider as a player in a white jersey drives to the rim against a red number 23 defender, the ball arcing through the air under bright arena spotlights.
Camera: Pan
21 · Hook · 0:23–0:24
A close-up of a ball handler in a white jersey with green trim cradles the basketball, eyes up, while two defenders in maroon jerseys trail behind him against a dark arena crowd. A small white caption sits at the bottom of the frame.
On-screen text: “when you're right.”
Camera: Static
22 · Hook · 0:24–0:25
A rendered basketball player in a white jersey dribbles toward the camera, then the view cuts to a low court-level angle following his legs and the bouncing ball across the polished floor, with teammates and opponents under arena spotlights.
On-screen text: “when you're right.”
Camera: Static
23 · Hook · 0:25–0:25
A 3D-rendered basketball player in a white 03 jersey gathers the ball and rises into a jump shot under arena spotlights, while a teammate in matching kit waits in the background and dust motes drift through the light beams.
Camera: Pan
24 · Hook · 0:25–0:27
A 3D-rendered basketball arcs through a dark, red-lit arena toward a hoop on the right, the camera tracking the ball as a lowercase caption builds word by word along the bottom edge.
On-screen text: “03”, “even”, “when there”, “isn't”, “an obvious”
Techniques: Kinetic type
Camera: Pan
25 · Hook · 0:27–0:27
A 3D basketball player in a white jersey lifts and releases a shot; the view follows the orange ball into the rim of a dark, spotlit arena. A thin white subtitle runs along the bottom edge.
On-screen text: “even when there isn't an obvious line”
Camera: Static
26 · Hook · 0:27–0:28
A player with braided hair in a white jersey slams the ball through the hoop, then hangs on the rim with both hands as the ball bounces below the net. A dark arena crowd and teal light fill the background while a small caption runs along the bottom.
On-screen text: “even when there isn't an obvious line to prove”
Camera: Static
27 · Hook · 0:28–0:29
A white blur clears to reveal a sweeping aerial view of a packed stadium at dusk. Sunbeams cut across the sky over a curved glass canopy, while streaks of traffic light run along the highway beside the stands.
Camera: Static
28 · Hook · 0:29–0:29
A fast forward aerial tracking shot follows a curved elevated highway at dusk. Cars drive away down the lanes while a dense cluster of city lights and a red-lit structure fill the left side under a hazy golden sky.
Camera: Push in
29 · Hook · 0:29–0:30
A dim close-up follows a person's feet in dark sneakers and light pants as they press metal pedals, the camera tightening on both feet working the controls.
Camera: Static
30 · Hook · 0:30–0:31
Low-angle view of a race car's spinning rear wheel on a sunlit track, warm light raking across the bodywork and the number 4. A large 07 scales in over the frame.
On-screen text: “07”
Techniques: Kinetic type
Camera: Static
31 · Hook · 0:31–0:32
Two race coupes, a green-and-white car marked 07 and a red car, drive side by side from left to right across the frame, the red car slightly ahead. A blurred grandstand crowd fills the background under warm low light as the camera tracks the cars.
Camera: Pan
32 · Hook · 0:32–0:33
A driver in a white helmet sits in a car cockpit, watching a red race car with a second helmeted driver through the window at sunset. A small white caption reads “turns out.” at the bottom left, the words appearing one after another.
On-screen text: “turns out.”
Techniques: Kinetic type
Camera: Static
33 · Hook · 0:33–0:35
A helmeted driver sits inside a race car at dusk, glancing at a red rival car through the window. The shot cuts to a wide track view where two cars drift around a corner past packed grandstands, kicking up dust. White captions sit at the bottom.
On-screen text: “turns out.”, “there's never just one way to play.”
Camera: Pan
34 · Hook · 0:35–0:36
An aerial game view of three cars on a race track cross-dissolves into a close-up of hands gripping a black racing wheel. A translucent wheel and dashboard overlay sits over the track, then the live hands in a white racing suit fill the frame.
On-screen text: “turns out. there's never just one way to play.”
Camera: Push in
35 · Hook · 0:36–0:37
A low camera at the checkered start line watches a green and white race car, marked 007, launch hard, its front wheels lifting off the track as the amber lights of the starting tree glow.
Camera: Static
36 · Hook · 0:37–0:39
A defocused close-up of a goal net cuts to a low wide shot of a goalkeeper in a maroon kit diving to his left, fingertips reaching a white ball at the goal line, the net bulging in a dark stadium lit red.
Camera: Push in
37 · Hook · 0:39–0:41
A low wide shot from court level in a packed tennis stadium. A player in white lunges toward the ball on the left as the camera tilts up to track the yellow ball arcing high against a blue sky, the opponent waiting on the far baseline.
Camera: Pan
38 · Product intro · 0:41–0:42
A fisheye view from the pitch looks up at a stadium's curved roof and open sky. The frame darkens as a camera viewfinder reticle, with a center circle and four corner brackets, fades in over the middle.
Camera: Static
39 · Product intro · 0:42–0:42
A dashed green circle with a solid inner disc and a ring of small square markers sits on a dark textured field. The circle grows to fill the frame, the inner disc fades and the markers settle into four corners.
Camera: Push in
40 · Product intro · 0:42–0:43
On a dark grid, two small squares slide inward and merge into a white square crossed by a black diagonal slash. A green square and a four-pointed sparkle sit at its upper right corner as the mark settles in the center.
Techniques: Morph, Light sweep
Camera: Static
41 · Feature reveal · 0:43–0:44
A glowing white logo sits on a dark green grid, then shrinks toward the top as a dark interface panel slides up from below. The panel reveals a STREAKS screen with a green progress bar and two contest cards reading $85 to win and $100 to win.
Techniques: Parallax
Camera: Static
42 · Feature reveal · 0:44–0:45
A centered rounded card on a dark grid background glows green, then fades to dark gray. The heading STREAKS scales in above an explanatory line and a white button, while a row of green pill markers fills in from left to right.
Camera: Static
43 · Feature reveal · 0:45–0:46
A dark trading interface fills the frame. A centered dark card titled STREAKS, with a one-line subhead and a white pill button, sits over a multi-line chart, flanked by a row of green dots. The card and dots fade out, revealing the chart with a green pointer and a co-movement stats panel below.
Camera: Pull out
44 · Feature reveal · 0:46–0:48
A dark UI panel shows a multi-line price chart with a live tooltip and an 80% co-movement stat with three progress bars. On the right, the heading Market predictions reveals word by word as a green bar slides away, on a locked-off frame.
On-screen text: “Market predictions”
Techniques: Kinetic type, Masking
Camera: Static
45 · Feature reveal · 0:48–0:50
A dark grid backdrop with green corner dots. The headline “Participate in Contests” scales in from a blur on the left. Two product cards fade in on the right: a BTC price prediction with a bet slider and an Outcast game with a star row.
On-screen text: “Participate in Contests”
Techniques: Kinetic type
Camera: Static
46 · Feature reveal · 0:50–0:52
A dark betting app screen sits inside a thin grid frame, a green cursor resting on a matchup card tilted in 3D. The card flattens into the layout and the title Weekly NFL Matchups settles on the right.
On-screen text: “Weekly NFL Matchups”
Techniques: 3D mockup, Cursor demo
Camera: Pull out
47 · Outro · 0:52–0:53
A white square mark with a diagonal slash and a four-pointed star sits at the center of a dark grid, scaling up as soft teal gradient blocks fade in at the corners.
Camera: Static
48 · Outro · 0:53–0:57
A small white logo mark, a rounded square with a four-pointed spark, sits on a black grid with faint teal glows, then gives way to the centered wordmark longshot, which holds and fades to black.
On-screen text: “longshot”
Camera: Static
49 · Outro · 0:57–1:00
The brand name longshot in muted gray lowercase type holds centered on a black field, then fades out to black as the sign-off.
On-screen text: “longshot”
Camera: Static





