Cowboy Space Corp. · May 2026
Motionimo - FEED THE PHANTOM by CLAN
CLAN · Jun 2026 · 0:37 · AI-annotated
- Length
- 0:37
- Scenes
- 33 · 1.1 s avg
- Product on screen
- 0:09
- Voiceover
- No
CLAN’s 0:37 launch film runs 33 scenes, about 1.1 s each. The product shows up at 0:09. There is no explicit call to action. The video is a fast-cut sci-fi teaser at about 32 cuts per minute that alternates live-action lab shots, 3D renders and glitch transitions to move from a hidden Nike lab to in-game soccer action. Its signature moves are radial zoom blurs, RGB chromatic aberration and whip pans that snap between the red-lit set, the chrome phantom forms and the stadium.
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Motionimo - FEED THE PHANTOM by CLAN, scene by scene
· 33 scenes as text
01 · Hook · 0:00–0:02
The camera pushes forward through a dark, fog-filled sci-fi corridor toward a lit doorway. Red EXIT signs and a red PHANTOM sign line the walls, and a white Nike logo glows on a screen to the right. A yellow-green location caption appears at the bottom.
On-screen text: “NIKE SPORT RESEARCH LAB”, “Beaverton, Oregon”
Camera: Push in
02 · Hook · 0:02–0:03
A bright starburst with horizontal glitch streaks flashes on a red field, then resolves into a dark metallic skull-like 3D shape in black and white, edged with scanlines and red-green chromatic fringes.
Camera: Push in
03 · Hook · 0:03–0:04
A dark, foggy laboratory set centers on a transparent cube stage. A bright white ring hangs above it, green laser lines cross inside, and red illuminated panels flank the sides. The word PHANTON is printed still along the cube base.
On-screen text: “PHANTON”
Camera: Push in
04 · Hook · 0:04–0:04
A dark gray television sits at an angle on glass, its screen showing a soccer player in white shooting as a keeper in blue dives. Red and purple reflections streak the surface, a white ring hovers above, and the camera eases from blur to a steady frame.
Techniques: Speed ramp, 3D mockup
Camera: Static
05 · Hook · 0:04–0:05
A dark monitor in a red-lit arena shows a white wireframe goal net in 3D. A soccer ball hits the mesh, and the net bulges outward to the right frame by frame, while a green line with repeated RUSH labels sits at the bottom.
Techniques: 3D mockup
Camera: Static
06 · Hook · 0:05–0:06
Extreme close-up of a dark curved shoe heel, its ribbed sole glowing red-orange under a green rim light. The camera drifts and racks focus across the textured surface against a deep red background, motion blur softening the edges.
Camera: Push in
07 · Hook · 0:06–0:06
Extreme close-up of a woven garment lit in red and green. A glowing green PlayStation emblem sits in the fabric as the camera drifts slightly across the textured surface.
Camera: Push in
08 · Hook · 0:06–0:07
A dark studio set in red and green light, a background screen shows a soccer player in a purple jersey striking a ball. Stacked flight cases with a vertical strap sit in the foreground, thin green laser beams crossing the frame in an X. The camera pushes in slowly.
Camera: Push in
09 · Hook · 0:07–0:09
A red-lit set frames a metal box with horizontal slats, crisscrossed by white tape reading “PHANT”, before a banner that reads “FEED THE PHANTOM” in gothic type. The camera holds, then whips into a red blur.
Camera: Pan
10 · Product intro · 0:09–0:10
A red-lit room holds a retro CRT monitor on a desk, a backlit keyboard in front. The screen sharpens from a blurred magenta and blue gradient into the EA Sports emblem and FC26 wordmark. Rows of glowing monitors line the dark background.
On-screen text: “EA”, “SPORTS”, “FC26”
Camera: Push in
11 · Product intro · 0:10–0:11
A locked-off 3D view centers a black flight case in a red-lit space, with green straps radiating from its corners and pulling outward. Static EA Sports FC 26 HX wordmarks sit over the frame.
On-screen text: “EA”, “SPORTS”, “FC26”, “HX”
Techniques: 3D mockup
Camera: Static
12 · Product intro · 0:11–0:12
A rugged black case hangs from green bungee straps printed with PHANTOM VODDE, suspended in a red-lit industrial hall. The camera rushes in with heavy motion blur, then the frame whites out in a flash.
On-screen text: “HX”
Techniques: Speed ramp
Camera: Static
13 · Product intro · 0:12–0:13
A glossy 3D tunnel of concentric rings and radial light blades, the camera pushing through as a central lens catches green and red reflections. The view opens from a tight orange ring into a wide aperture.
Techniques: Parallax
Camera: Push in
14 · Product intro · 0:13–0:14
A green-tinted security-camera feed labeled CAM_04 looks down on a dim lab with a glowing central platform. The light flares brighter, then the image tears into static and a small LOST SIGNAL box, while the HUD timecode, date and LIVE tag stay locked in place.
On-screen text: “CAM_04”, “OBJECT: NIKE SPORTS RESEARCH LAB”, “LIVE”, “CONNECTION OK”, “DURATION”, “00:00:18:32”, “22:38”, “2025/09/16”, “LOST SIGNAL”
Camera: Static
15 · Product intro · 0:14–0:16
A dark room filled with drifting smoke is washed in deep red light, cables hanging from the ceiling and dark boxes mounted on both sides. The red flares to a saturated bloom, then settles into a grainy red wall as the smoke thins.
Camera: Push in
16 · Demo · 0:16–0:18
A red sneaker with a clear, iridescent midsole rotates in 3D against a deep red backdrop. The camera whips in with motion blur, then settles on the side profile, revealing the metallic teal structure inside the transparent sole.
Techniques: 3D mockup, Speed ramp
Camera: Static
17 · Demo · 0:18–0:19
A glossy translucent red 3D form with jagged fang-like edges frames a small central screen showing a blurred white logo on magenta. The camera holds a tight, steady framing while green and magenta light glints across the curved surface.
Techniques: 3D mockup
Camera: Push in
18 · Demo · 0:19–0:20
A small humanoid robot stands on a dark platform beneath a glowing red ring, low red smoke swirling around its base. The robot rises toward the ring as the camera tilts up, revealing the circular light overhead.
Camera: Pull out
19 · Demo · 0:20–0:22
A hand reaches up toward a bright ceiling light in a dark room, the footage warped by heavy RGB glitch and chromatic aberration. A radial burst of white light streaks then explodes from the center, flaring the frame.
Camera: Push in
20 · Demo · 0:22–0:23
A green radial zoom blur snaps into a soccer match: a player in a teal jersey and black headband dribbles a white ball on a green pitch. A neon green graphic panel on the right shows a person at a computer. The camera tracks the player as he advances.
Techniques: Speed ramp, Split screen
Camera: Push in
21 · Demo · 0:23–0:23
A 3D goal with an orange keeper and a black-and-white ball sits in a stadium, then a green striker kicks the ball past glowing green bars. The frame snaps to a white net, then a white 3D form bursts through black space with white speed lines.
Techniques: Particles, Light sweep
Camera: Push in
22 · Demo · 0:23–0:24
A low dark mass sits in a red, smoke-filled space, throwing off bright yellow sparks and flame. The frame is heavily blurred and the camera shakes, suggesting fast movement through the haze.
Techniques: Particles
Camera: Static
23 · Demo · 0:24–0:25
3D-rendered soccer match in a stadium. Quick cuts: close-up of a player in a white and red kit, a maroon number 3 striking the ball, a tight shot of his face, then a low angle of the kick toward goal with a bright light flare.
Camera: Pull out
24 · Demo · 0:25–0:26
Top-down view of a soccer ball rolling toward the camera on a red-lit field, framed by a circular vignette and dark shadows, then a cut to a stadium where the ball hangs above a diving goalkeeper in red, with a green neon RUSH banner across the top.
On-screen text: “RUSH”
Camera: Static
25 · Demo · 0:26–0:27
A goalkeeper in orange dives at the goal as the ball reaches the net, then the view cuts to a white-shirted number 6 winding up and striking an overhead kick before a packed crowd. A motion-blurred whip pan bridges the two shots.
Camera: Push in
26 · Demo · 0:27–0:28
A black mesh sneaker with a yellow heel swoosh spins on a dark speckled ground against a solid red backdrop. The camera whips into a tight close-up of the upper and collar, fringed with chromatic aberration and a scatter of teal glowing particles.
Techniques: Particles, Light sweep
Camera: Static
27 · Demo · 0:28–0:29
A 3D rendered football match in a floodlit stadium: a player in a white kit strikes the ball, then the view whips into a tight close-up of the ball, the frame streaking with radial green motion blur.
Techniques: Speed ramp
Camera: Pull out
28 · Demo · 0:29–0:30
A glossy iridescent 3D figure tumbles at the center while white and green light streaks burst outward, set against a dark grid of horizontal lines.
Techniques: Morph
Camera: Static
29 · Demo · 0:30–0:31
A chrome twisted column spins at center as green light streaks radiate outward. The view snaps to a tilted screen flashing a distorted pink and purple figure, then to a liquid-metal face that warps on black.
Techniques: 3D mockup
Camera: Static
30 · Demo · 0:31–0:33
A close-up of white cleats with a pink and green pattern on a glowing platform pulls back to reveal a second platform above holding a dark cleat with a chrome metallic piece, all in red smoke.
On-screen text: “FC 26”
Camera: Pull out
31 · Outro · 0:33–0:34
Centered on black, the white headline “The Club is Yours” holds as the frame reveals a motion-blurred club shot of a person in a red cap under green light, with a small FC26 mark sliding in.
On-screen text: “The Club is Yours”, “FC26”
Techniques: Kinetic type
Camera: Static
32 · Outro · 0:34–0:36
On a black field, the white headline 'The Club is Yours' holds center as a red graffiti 'PHANTOMS' wordmark glows brighter behind it. The headline fades out, the red wordmark lingers, then both clear and a white EA SPORTS logo with a triangle mark scales in at center.
On-screen text: “The Club is Yours”
Techniques: Kinetic type
Camera: Static
33 · Outro · 0:36–0:37
Two triangular badges hold center on a black field, the left carrying the Nike swoosh and the right the EA Sports FC wordmark. A metallic sheen with chromatic fringing shimmers across both emblems while faint radial lines fade out behind them.
Techniques: Light sweep
Camera: Static





