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Feathering Announcement

Rive · Feb 2025 · 1:24 · AI-annotated

00:00:00 / 01:24:06

The video opens on a feature title card, then hard-cuts through a fast montage of glowing UI examples before settling into step-by-step editor demos of the feathering controls and closing on a gallery of finished artwork. Its signature moves are the soft feathered glows and shadows on vector shapes, the colored arrow callouts that flag panel rows, and quick cuts between light gray and near-black stages.

No filming indicatedEstimated needs: 1 capture group — your screens or recordings · 1 official logo — reused across the film · 4 graphic passages — draw or supply · 7 3D passages — build or supply

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Feathering Announcement, scene by scene

· 34 scenes as text
  1. 01 · Product intro · 0:00–0:03

    A light gray stage with diagonal stripes holds a white card whose bold black headline rotates from a 3D extrusion to flat. A starburst badge pops on the card corner, turning red, then the frame cuts to a dark audio-plugin interface.

    On-screen text: “VECTOR FEATHERING”, “POWERED BY RIVE”, “NEW”

    Techniques: Kinetic type

    Camera: Push in

  2. 02 · Feature reveal · 0:03–0:04

    A dark audio plugin interface fills the frame, its knobs, sliders and meters ringed in glowing yellow-green. A cursor glides rightward across the top bar while the static headline VECTOR FEATHERING, a NEW badge and the powered-by line hold in place.

    On-screen text: “VECTOR FEATHERING”, “POWERED BY RIVE”, “R”, “NEW”

    Techniques: Cursor demo

    Camera: Static

  3. 03 · Feature reveal · 0:04–0:05

    A dark audio-plugin interface fills the frame: three panels of brushed-metal knobs, each ringed by a glowing green arc, with a frequency graph at left. The camera drifts slowly right across the static controls.

    Camera: Static

  4. 04 · Feature reveal · 0:05–0:06

    A horizontal row of rounded weather widgets floats on a black field, each with a soft outer glow and drop shadow. The row drifts slowly leftward while the outer cards blur out of focus. Each widget pairs a weather icon with a temperature and a condition word.

    Camera: Static

  5. 05 · Feature reveal · 0:06–0:08

    A dark design-tool canvas shows four rounded weather cards in a row, each framed by a soft gradient halo that fades into the background. The cards pair sun, cloud and lightning icons with temperatures and short labels.

    Camera: Static

  6. 06 · Feature reveal · 0:08–0:10

    A black RIVE game controller is rendered in 3D, centered and locked-off on a dark gray backdrop. A cursor glides over the body while small blue vector handles slide into place above the D-pad and along the top edge.

    Techniques: 3D mockup, Cursor demo

    Camera: Static

  7. 07 · Feature reveal · 0:10–0:14

    Inside the Rive editor, two gradient shapes with visible vector handles sit on a dark canvas. A cursor flips on the Feather toggle in the right panel, and the crisp edges of the shapes soften into a smooth blur.

    Techniques: Cursor demo

    Camera: Static

  8. 08 · Feature reveal · 0:14–0:15

    A full-frame gradient field blends blue, pink, red and green, the color masses swelling and drifting. Thin white bezier curves with small square anchor points overlay the field and shift slowly, evoking a live vector or blur-effect demo.

    Camera: Static

  9. 09 · Feature reveal · 0:15–0:18

    Inside a dark design-tool interface, a locked-off canvas loops a soft animation: three blurred color beams shift hue behind stacked white words ABOUT, WORKS, BLOG. A cursor drifts down the list as each word sharpens in focus while the others blur, then the cycle repeats.

    On-screen text: “ABOUT”, “WORKS”, “BLOG”

    Techniques: Kinetic type, Cursor demo

    Camera: Static

  10. 10 · Feature reveal · 0:18–0:21

    A dark design-tool canvas shows a white circle with a feathered glow. A cursor drags the feather slider in the Fill Options panel, then the panel switches to Stroke Options and the circle becomes a feathered ring.

    Techniques: Cursor demo

    Camera: Static

  11. 11 · Feature reveal · 0:21–0:37

    A design app screen pairs a black circle on a light canvas with a Fill Options panel. A cursor selects Clockwise in the Fill Rule menu, then changes Amount and Offset as colored arrows flag the row, the circle growing a soft shadow that drifts and turns inward.

    Techniques: Cursor demo, UI zoom

    Camera: Static

  12. 12 · Feature reveal · 0:37–0:38

    A pill-shaped button with a soft blue gradient and a faint purple glow sits centered on a gray canvas. A blue selection box with dashed crosshairs frames it, then expands to show corner handles and a small dimension label below.

    Camera: Static

  13. 13 · Feature reveal · 0:38–0:39

    A glowing gradient sphere with a ring passing through it sits in a dark rounded panel on a peach card. The sphere's light shifts from yellow to orange as the ring's glow fades.

    On-screen text: “Planet Douch3”

    Camera: Static

  14. 14 · Feature reveal · 0:39–0:40

    A 3D battery icon with a beveled gray frame sits centered on a black canvas, two cells glowing green. The third cell fills left to right with a green gradient as the charge level rises.

    On-screen text: “日”

    Techniques: 3D mockup

    Camera: Static

  15. 15 · Feature reveal · 0:40–0:41

    A flat cartoon flame with a white skull inside flickers on a dark brown background. Its shape morphs gently as a small ember detaches and rises from the tip, while a soft orange glow surrounds the flame.

    Techniques: Morph

    Camera: Static

  16. 16 · Feature reveal · 0:41–0:42

    Inside a dark design tool, the central canvas plays a burst: a jagged white bolt with magenta glow flares into radial beams and scattered particles over a purple gradient, the timeline playhead advancing left to right.

    Techniques: Particles

    Camera: Static

  17. 17 · Feature reveal · 0:42–0:53

    A rotating gradient star sits on a gray canvas beside a dark Fill Options panel, captioned 'shadows and lights rotate.' A cursor switches the Space field from Local to World as arrows point to it, and the caption becomes 'shadows and lights unaffected.'

    On-screen text: “shadows and lights rotate”, “shadows and lights unaffected”

    Techniques: Split screen, Cursor demo

    Camera: Static

  18. 18 · Feature reveal · 0:53–0:54

    A flat application window with a light gray canvas holds a circular orange skull icon with a soft drop shadow. A small dark gizmo panel labeled Jaystick sits at the right edge while two cursors drift slowly across the canvas.

    Techniques: Cursor demo

    Camera: Static

  19. 19 · Feature reveal · 0:54–0:56

    A flat orange coin badge with a yellow skull and purple eye sockets sits centered on a pale gray field. The badge tilts a few degrees as a soft drop shadow slides around its base, simulating a fixed light source. A small cursor drifts to the upper right.

    Camera: Static

  20. 20 · Feature reveal · 0:56–1:00

    A dark editor canvas shows a cartoon orange dinosaur warrior with a sword on his back. A glowing yellow orb, dragged by the visible cursor, moves around him and his shading shifts with the light. A small joystick panel on the right tracks the cursor position.

    Techniques: Cursor demo

    Camera: Static

  21. 21 · Feature reveal · 1:00–1:00

    A neon apple logo with a purple and blue feathered glow sits centered on black. A small cursor arrow hovers at the logo's right edge, drifting slightly.

    Camera: Static

  22. 22 · Feature reveal · 1:00–1:01

    The Apple logo sits centered on black, its outline a glowing neon line in purple, pink and cyan with a soft colored halo behind it. A mouse cursor hovers over the body while the neon edges shimmer and feather.

    Camera: Static

  23. 23 · Feature reveal · 1:01–1:04

    A neon Apple logo glows at center on a black background, its magenta and blue outline breathing as a soft ripple of light expands around it. A cursor drifts from the logo's center to the lower left and out of frame.

    On-screen text: “白”

    Techniques: Cursor demo

    Camera: Static

  24. 24 · Feature reveal · 1:04–1:07

    A dark canvas inside the motion tool shows the green Hulu logo drawing itself in: the rounded-square outline strokes on, the wordmark fades in, and a soft glow blooms behind it while the timeline playhead advances.

    Camera: Static

  25. 25 · Feature reveal · 1:07–1:08

    A mobile app interface card floats against a plain light gray background. The screen displays a ticket list with a white electric guitar image at the top and a soft pastel gradient background. A cursor hovers over the first entry.

    On-screen text: “Tickets”, “Justice”, “London Live”, “Tame Impala”, “World Tour”, “Daft Punk”, “Tribute”, “Thunderbird”, “London”, “Chage & Aska”

    Techniques: 3D mockup

    Camera: Static

  26. 26 · Feature reveal · 1:08–1:09

    A 3D phone mockup shows a ticket app on a light gray field, a cursor hovering over the card. The phone scales down and slides left as a rounded Wednesday list card slides in from the right to center, carrying soft depth shadows.

    Techniques: 3D mockup, Cursor demo

    Camera: Static

  27. 27 · Feature reveal · 1:09–1:11

    Stacked frosted-glass day cards shift in depth on a pale blue background. The Monday card with task rows slides forward while Tuesday and Wednesday blur behind, and a cursor arrow hovers near the right edge.

    Techniques: Cursor demo, Parallax

    Camera: Static

  28. 28 · Feature reveal · 1:11–1:14

    A 3D-rendered virtual tape processor with three knobs labeled TEXTURE, TAPE, WOBBLING and a cassette window sits on a light panel inside a dark design tool canvas. The frame slowly pushes in while the reels spin and the knobs glow pink and blue.

    Techniques: 3D mockup

    Camera: Static

  29. 29 · Feature reveal · 1:14–1:15

    A design tool's canvas pans right, sliding past a flower banner and a face illustration to center a new artboard: a glass vase holding red blooms on a peach field, captioned *FLORES_1.

    Techniques: UI zoom

    Camera: Pan

  30. 30 · Feature reveal · 1:15–1:17

    A dark design-tool canvas fills the frame, packed with artboards of stylized flower illustrations and a face in red glasses. The view zooms and pans into the grid, bringing the 3D orange bloom and the glasses close-up into focus.

    Techniques: UI zoom

    Camera: Pan

  31. 31 · Feature reveal · 1:17–1:17

    A dark design workspace shows several illustration artboards: a girl with red glasses holding a flower, orange blossoms on a black card, and a face close-up. The canvas scrolls slowly upward, panning across the pieces.

    Camera: Static

  32. 32 · Feature reveal · 1:17–1:19

    On a black square, a green-stemmed flower blooms in place: a glowing yellow bud opens into five rounded pink petals with a soft halo, while tiny dots drift near the base.

    Techniques: Morph, Particles

    Camera: Static

  33. 33 · Feature reveal · 1:19–1:21

    A blurred orange flower on black sharpens as a white magnifying glass appears over the bloom, its lens framing the dark-blue center with yellow dots. The glass holds still, then exits, leaving the full flower in focus on a green stem.

    On-screen text: “Q”

    Techniques: Masking

    Camera: Static

  34. 34 · Outro · 1:21–1:24

    A white square holding a black R mark sits centered on a black field. The mark scales up slightly, then the frame goes fully black and holds.

    On-screen text: “R”

    Techniques: Kinetic type

    Camera: Static