Rive · Design · Jan 2026
Caladh Eclipse
Caladh · Nov 2026 · 1:01 · AI-annotated · YC Fall 2026
A cinematic defense product film that opens on the ECLIPSE title over a night harbor, then alternates locked-off 3D threat shots with flat red-on-black HUD interfaces to walk through one continuous detect, alert, decide and deny sequence, closing on the Caladh brand lockup and contact email.
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Caladh Eclipse, scene by scene
· 24 scenes as text
01 · Product intro · 0:00–0:00
A dark 3D harbor fades in at dusk: a ship and container pier on the right, a small floating platform with a mast in the center. The title and tagline rest on the left, a brand logo top left, over the still water.
On-screen text: “CALADH”, “ECLIPSE”, “Anti-drone maritime defense”
Techniques: 3D mockup
Camera: Static
02 · Product intro · 0:00–0:06
A dark harbor at night, a small floating sensor buoy centered in the water, framed by a targeting reticle with a rotating dashed ring. A container port and ship sit right. The ECLIPSE title and subtitle hold left while a scanning readout types in top right.
On-screen text: “ECLIPSE”, “Anti-drone maritime defense”, “SCANNING · NO THREATS DETECTED”
Techniques: 3D mockup
Camera: Static
03 · Problem · 0:06–0:09
A dark cylindrical underwater vehicle glides through deep blue water beneath shafts of surface light, then tilts and dives as a large creature breaches above and the craft sinks out of frame. Fine particles drift throughout.
Techniques: Particles, Parallax
Camera: Pan
04 · Problem · 0:09–0:10
A dark submarine silhouette moves right along the glowing waterline in deep blue water, trailing a burst of white bubbles behind it. Faint light rays filter down from the surface as the camera tracks alongside the hull.
Camera: Static
05 · Problem · 0:10–0:13
A dark submarine cuts through calm night water, its wake churning white, as the camera retreats and pans to reveal a distant city skyline of scattered lights. A glowing cyan line traces the wave crest in the foreground at the start.
Techniques: 3D mockup
Camera: Push in
06 · Demo · 0:13–0:16
A black boat silhouette glides across dark water at night, held inside red targeting brackets in a locked-off frame. A red HUD block grows at the upper right: the headline underlines itself, then bearing and class data lines drop in beneath.
On-screen text: “UNIDENTIFIED - SURFACE VESSEL”, “HOSTILE USV - APPROACHING RESTRICTED AREA”, “FOR 03 - BRG 273 - 9 kn”, “CLASS: USV - INBOUND”
Techniques: Masking
Camera: Static
07 · Demo · 0:16–0:19
A 3D night harbor with a lit city skyline and a ship on dark water. A red targeting box locks the vessel, labeled TARGET LOCKED, while HUD panels show telemetry and a radar sweep. The camera zooms in on the ship as the corner label switches from WIDE to ZOOM.
Techniques: UI zoom
Camera: Push in
08 · Demo · 0:19–0:22
A dark underwater 3D scene, locked-off: a submarine silhouette sits left with a red targeting bracket, projecting a red wireframe sonar cone to the right, while a ship's wake churns the surface above. A red monospace HUD label with leader lines types in at center, reading HOSTILE UUV - APPROACHING RESTRICTED AREA with tracking data.
On-screen text: “HOSTILE UUV - APPROACHING RESTRICTED AREA”
Camera: Static
09 · Demo · 0:22–0:25
A split-screen instrument panel: left shows a dark underwater nose cam with a red crosshair and HUD scales, right shows a fan-shaped orange sonar return. Red telemetry readouts tick and the comms link bars blink.
Techniques: Split screen
Camera: Static
10 · Demo · 0:25–0:28
A dark tactical radar interface displays red hostile tracks and blue friendly units on a grid map. The top left status label updates to indicate hostile tracks while a dashed line connects a ship to shore ops.
Camera: Static
11 · Demo · 0:28–0:28
A dissolve resolves into a dim control room where two operators sit silhouetted from behind, facing a wall of glowing screens. The main display shows a tactical map with hostile tracks and a harbour camera feed, flanked by data tables and a gauge.
Camera: Static
12 · Demo · 0:28–0:31
A dark control room with two silhouetted operators facing a glowing tactical display. The main screen shows an orange hostile-approach alert, track readouts, and a small boat video feed; smaller monitors line the desk. The frame is locked off.
Techniques: 3D mockup
Camera: Static
13 · Demo · 0:31–0:34
A dark command dashboard fills the frame. Two checkboxes tick green in the central ECLIPSE panel, then the outlined AUTO-RESPOND button fills solid green and relabels to SYSTEM ENGAGED. The event log at the bottom scrolls up to record the decision.
Camera: Static
14 · Demo · 0:34–0:38
A dark angular sensor device stands on a night dock with a warship behind it. A dashed radar ring with a sweeping blue arc surrounds it; when the threat is detected the brackets and text turn green and a green light ring ignites at the device collar.
On-screen text: “SCANNING · NO THREATS DETECTED”, “THREAT DETECTED· ECLIPSE ACTIVATED”
Techniques: 3D mockup
Camera: Static
15 · Demo · 0:38–0:41
A dark tactical dashboard fills the frame: a map with a dashed green zone and three blue nodes, red track lines entering from the left, a live boat feed top right, and a tracks table and event log below. New log lines appear as the clock ticks.
Camera: Static
16 · Demo · 0:41–0:42
A wide 3D render of a calm, misty lake at dusk, a low black submarine silhouette glides rightward across the water leaving a thin white wake. A green mast light glows as the vessel drifts toward the tree-lined horizon.
Camera: Static
17 · Demo · 0:42–0:44
A night infrared view of a ship inside a red targeting box, framed by a telemetry HUD. The feed then tears apart with horizontal glitch bands and static, the ship vanishes, and red warning labels stack up on the right.
Camera: Static
18 · Demo · 0:44–0:45
A black telemetry HUD fills the frame. Red status boxes list GNSS LOST, SATCOM LINK LOST and COMMS LOST on the right, a heading bar ticks from 086 to 085 at top, and a radar disc reads NO DATA at bottom right. The center shows NO VIDEO over a thin crosshair.
Camera: Static
19 · Demo · 0:45–0:48
A dark submarine silhouette sits at the surface of a deep blue 3D sea, god rays and floating particles filling the water. A red wireframe sonar grid beams out from its bow, then dissolves as the hull holds still.
Techniques: Particles
Camera: Static
20 · Demo · 0:48–0:50
A split-screen interface displays a static-filled camera feed on the left and an orange sonar cone on the right. Red and yellow text overlays indicate system failures such as 'COMMS LOST' and 'NO SIGNAL'.
On-screen text: “UV-3 • NOSE CAM”, “090”, “05:42:27”, “SONAR • 100 m”, “MASTER CAUTION”, “COMMS LOST”, “NAV DEGRADED”, “VIDEO DEGRADED”, “NO SIGNAL”, “DEPTH 5.2 m • ALT --- · HDG 090° • SPD 1.9 kn · TGT RNG --- · NAV DEGRADED · COMMS LOST · NAV · COMMS • LINK TO LAUNCH · VEHICLE · DEPTH 5.2 m • HDG 090° • PICH”
Techniques: Split screen
Camera: Static
21 · Demo · 0:50–0:51
A black submarine HUD holds still, split into two panels: left, a nose cam frame with NO VIDEO and a crosshair; right, a sonar cone reading NO SIGNAL. Red fault tags stack at top right; a bottom bar shows NAV INVALID, COMMS LOST, and depth ticking 5.5 to 5.6 m.
Techniques: Split screen
Camera: Static
22 · Demo · 0:51–0:54
Two silhouetted operators face a wall-sized tactical screen in a dark control room, a green banner holding THREATS CONTAINED. The locked-off shot dissolves into a night harbor, a hard-hatted worker standing on a platform beside a lighthouse and a ship's mast.
Techniques: 3D mockup
Camera: Static
23 · Outro · 0:54–0:58
A dark night harbor holds a small yellow-based buoy with a tall antenna mast, a lit ship and pier behind it. White headline text fades in on the left, then the scene cuts to a black field where the Caladh ring logo and wordmark appear centered.
On-screen text: “ECLIPSE”, “Detect and deny drone threats,”, “above and below the waterline.”, “CALADH”
Techniques: 3D mockup
Camera: Static
24 · CTA · 0:58–1:01
A dark textured field holds a white woven-ring logo above the wordmark CALADH. The email [email protected] fades in beneath, and the lockup holds still.
On-screen text: “[email protected]”
Camera: Static







